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rigdoctor/pyproject.toml
T
jessey b59f202891 feat(ai): render Markdown + feed game/Proton/Steam logs to the AI — 0.28.0
1) The explanation popup rendered raw Markdown (### / **). Switched to
   QTextEdit.setMarkdown and told the model to answer in Markdown.
2) On "Explain with AI", also collect recent Proton (~/steam-*.log) and Steam
   console logs (core/gamelogs.py — tail-read, size-bounded) and include them in
   the prompt so the model can correlate log errors with findings and pinpoint
   when things went wrong. Reference-fact matching runs over the logs too.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 13:32:51 +02:00

27 lines
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TOML

[build-system]
requires = ["setuptools>=61"]
build-backend = "setuptools.build_meta"
[project]
name = "rigdoctor"
version = "0.28.0"
description = "Modular hardware monitoring & crash diagnostics for Linux gamers."
readme = "README.md"
requires-python = ">=3.11"
# Core/CLI/daemon are stdlib-only by design (D2). The GUI/tray modules will add
# PySide6 via an optional extra when those land.
dependencies = []
[project.optional-dependencies]
gui = ["PySide6", "pyte"]
[project.scripts]
rigdoctor = "rigdoctor.cli:main"
rigdoctor-gui = "rigdoctor.gui.app:main"
[tool.setuptools.packages.find]
where = ["src"]
[tool.setuptools.package-data]
rigdoctor = ["gui/assets/*.svg"]