Files
rigdoctor/pyproject.toml
T
jessey 73f347449e feat(gui): explain Run Diagnostic + offer to launch the game — 0.13.0
The recording banner gave no guidance, so it wasn't clear what to do after
clicking Run Diagnostic.

- Start dialog now spells out the flow: play the game, reproduce the crash, then
  Finish & analyze (data survives a hard freeze + reboot), with "Launch game &
  start" (steam.launch_game via steam:// appid URL) or "Start without launching".
- Recording banner now states the next step, not just a sample count.
- steam.launch_game(appid): best-effort Steam launch (steam / xdg-open).
- Fix: escape "&" in button labels (Qt mnemonic) so "Finish & analyze" shows
  correctly instead of "Finish _analyze".

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 08:40:50 +02:00

27 lines
677 B
TOML

[build-system]
requires = ["setuptools>=61"]
build-backend = "setuptools.build_meta"
[project]
name = "rigdoctor"
version = "0.13.0"
description = "Modular hardware monitoring & crash diagnostics for Linux gamers."
readme = "README.md"
requires-python = ">=3.11"
# Core/CLI/daemon are stdlib-only by design (D2). The GUI/tray modules will add
# PySide6 via an optional extra when those land.
dependencies = []
[project.optional-dependencies]
gui = ["PySide6", "pyte"]
[project.scripts]
rigdoctor = "rigdoctor.cli:main"
rigdoctor-gui = "rigdoctor.gui.app:main"
[tool.setuptools.packages.find]
where = ["src"]
[tool.setuptools.package-data]
rigdoctor = ["gui/assets/*.svg"]