feat(gui): explain Run Diagnostic + offer to launch the game — 0.13.0 #8

Merged
jessey merged 1 commits from feat/m6-steam-detection into main 2026-05-22 06:43:58 +00:00
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The recording banner gave no guidance, so it wasn't clear what to do after
clicking Run Diagnostic.

  • Start dialog now spells out the flow: play the game, reproduce the crash, then
    Finish & analyze (data survives a hard freeze + reboot), with "Launch game &
    start" (steam.launch_game via steam:// appid URL) or "Start without launching".
  • Recording banner now states the next step, not just a sample count.
  • steam.launch_game(appid): best-effort Steam launch (steam / xdg-open).
  • Fix: escape "&" in button labels (Qt mnemonic) so "Finish & analyze" shows
    correctly instead of "Finish _analyze".

Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com

The recording banner gave no guidance, so it wasn't clear what to do after clicking Run Diagnostic. - Start dialog now spells out the flow: play the game, reproduce the crash, then Finish & analyze (data survives a hard freeze + reboot), with "Launch game & start" (steam.launch_game via steam:// appid URL) or "Start without launching". - Recording banner now states the next step, not just a sample count. - steam.launch_game(appid): best-effort Steam launch (steam / xdg-open). - Fix: escape "&" in button labels (Qt mnemonic) so "Finish & analyze" shows correctly instead of "Finish _analyze". Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
jessey added 1 commit 2026-05-22 06:43:54 +00:00
The recording banner gave no guidance, so it wasn't clear what to do after
clicking Run Diagnostic.

- Start dialog now spells out the flow: play the game, reproduce the crash, then
  Finish & analyze (data survives a hard freeze + reboot), with "Launch game &
  start" (steam.launch_game via steam:// appid URL) or "Start without launching".
- Recording banner now states the next step, not just a sample count.
- steam.launch_game(appid): best-effort Steam launch (steam / xdg-open).
- Fix: escape "&" in button labels (Qt mnemonic) so "Finish & analyze" shows
  correctly instead of "Finish _analyze".

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
jessey merged commit 82bef0a08c into main 2026-05-22 06:43:58 +00:00
jessey deleted branch feat/m6-steam-detection 2026-05-22 06:44:00 +00:00
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