Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5cd51beadf | |||
| 934b489fec | |||
| 7a283dc338 | |||
| 5682878f22 |
@@ -5,6 +5,27 @@ All notable changes to RigDoctor are recorded here. Format follows
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(`MAJOR.MINOR.PATCH`, pre-1.0). `__version__` and `pyproject.toml` must match the git
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release tag (so the auto-updater, D18, can compare versions).
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## [0.12.0] - 2026-05-22
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### Added
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- **Guided diagnostic in the GUI.** Each game on the **Games** page now has a **Run Diagnostic**
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button → a focused, game-tagged capture starts and a recording banner appears (live sample
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count, GPU-lost indicator) with **Finish & analyze** / **Discard**. Finishing opens a results
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dialog: the window-scoped capture summary (peak temps/power, events, last samples) plus the
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health findings as cards. The banner persists/restores if you navigate away and back while a
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capture is running. Shares `core/diagnostic.py` with the CLI (one flow, three front-ends).
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## [0.11.0] - 2026-05-22
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### Added
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- **Guided diagnostic session (CLI) — the seed use case, end to end.** `rigdoctor diagnose
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start --game "<name>"` runs a **focused crash-capture tagged with that game** (its own
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diagnostic log, so the report is scoped to just that session), `diagnose status` shows
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progress, and `diagnose finish` stops it and prints a combined report: the **capture
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summary** (peak temps/power, GPU-lost events, last samples — M3) plus the **health findings**
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(Xid/SMART/driver/etc. — M4). The game can be given by `--game` or `--appid` (resolved from
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the Steam scan), and is recorded as a log event so it survives a crash + reboot.
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- Shared orchestration lives in `core/diagnostic.py` (one callable for CLI/GUI/tray, per
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ARCHITECTURE §7.1); the recorder/`record run` gained an optional `--game` tag.
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## [0.10.2] - 2026-05-22
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### Changed
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- When an Environment **Apply**/**Install** fails, the status now shows the **real reason**
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+7
-2
@@ -40,8 +40,13 @@ Ubuntu + NVIDIA first; `.deb` distribution (see `DECISIONS.md`).
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- [ ] M10 desktop GUI (PySide6: dashboard, log browser, report viewer, logger controls)
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- [ ] M11 tray / menu-bar applet (QSystemTrayIcon: live M1 readouts + Run Diagnostic +
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supporting actions — D13)
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- [ ] Guided diagnostic session (pick game → focused M3 capture → M4 scan → findings),
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shared by tray/GUI/CLI
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- [~] Guided diagnostic session (pick game → focused M3 capture → M4 scan → findings),
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shared by tray/GUI/CLI — *core + CLI + GUI done* (`core/diagnostic.py`, `rigdoctor
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diagnose start/status/finish`, and a **Run Diagnostic** button per game on the GUI Games
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page → recording banner → results dialog with the capture summary + findings). Tags a
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focused capture with the chosen game (own diagnostic log, window-scoped report) and
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combines the capture summary with the M4 findings. *Pending:* the tray (M11) entry point,
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and auto start/stop via the D12 wrapper/watcher.
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- [ ] Logger trigger modes: always-on + game-launch (D12 — wrapper first:
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`rigdoctor wrap %command%` + global Steam compat-tool; zero-config watcher
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(Steam RunningAppID + /proc) and GameMode hook follow)
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+1
-1
@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
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[project]
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name = "rigdoctor"
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version = "0.10.2"
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version = "0.12.0"
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description = "Modular hardware monitoring & crash diagnostics for Linux gamers."
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readme = "README.md"
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requires-python = ">=3.11"
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@@ -1,3 +1,3 @@
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"""RigDoctor — modular hardware monitoring & crash diagnostics for Linux gamers."""
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__version__ = "0.10.2"
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__version__ = "0.12.0"
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@@ -86,6 +86,7 @@ def cmd_record_run(args) -> int:
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max_bytes=cfg["log_max_bytes"],
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backups=cfg["log_backups"],
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status_path=config.STATUS_FILE,
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game=getattr(args, "game", None),
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)
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def _handle(_sig, _frame):
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@@ -345,6 +346,77 @@ def cmd_report(args) -> int:
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return 0
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def _resolve_game(args) -> str | None:
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"""Game name from --game, or looked up from --appid via the Steam scan."""
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if getattr(args, "game", None):
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return args.game
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if getattr(args, "appid", None):
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from .core import steam
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for g in steam.scan_games(steam.selected_library_paths()):
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if g.appid == str(args.appid):
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return g.name
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return None
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return None
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def cmd_diagnose(args) -> int:
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from .core import diagnostic, reccontrol, steam
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sub = args.diagnose_cmd or "status"
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if sub == "start":
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if reccontrol.running_pid():
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print("A capture is already running — finish it with: rigdoctor diagnose finish")
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return 1
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game = _resolve_game(args)
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if game is None and (args.game or args.appid):
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print("Couldn't match that game in your selected Steam libraries.")
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return 1
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if game is None:
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games = steam.cached_games() or steam.scan_games(steam.selected_library_paths())
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if games:
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print("Pick a game to focus on, then re-run with --game:")
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for g in games:
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print(f" --game {g.name!r}")
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else:
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print("No games detected. Select a library: rigdoctor games libraries --all")
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return 1
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pid = diagnostic.start(game=game, interval=args.interval)
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time.sleep(1.0)
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if pid and reccontrol.pid_alive(pid):
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print(f"Diagnostic capture started for {game!r} (pid {pid}).")
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print(" Play your game. When you're done (or after a crash + reboot):")
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print(" rigdoctor diagnose finish")
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return 0
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print(f"Capture failed to start; see {config.SPAWN_LOG}")
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return 1
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if sub == "status":
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status = diagnostic.active()
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if not status:
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print("No diagnostic capture is running.")
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return 0
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game = status.get("game") or "—"
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print(f"Capturing for {game!r}: {status.get('samples', 0)} samples"
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+ (" · GPU-lost seen" if status.get("gpu_lost") else ""))
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return 0
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# finish
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if not reccontrol.running_pid() and not config.DIAG_LOG.exists():
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print("No diagnostic to analyze. Start one with: rigdoctor diagnose start --game <name>")
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return 1
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print("Stopping capture and analyzing…\n")
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result = diagnostic.finish(last_n=args.last)
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from .render import render_health, render_summary
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if result.game:
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print(f"Diagnostic — {result.game}\n")
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print(render_summary(result.summary, log_path=config.DIAG_LOG))
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print("\n" + render_health(result.findings, title="Findings"))
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return 0
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def cmd_gameenv(args) -> int:
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from dataclasses import asdict
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@@ -470,6 +542,7 @@ def build_parser() -> argparse.ArgumentParser:
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run_p = rec_sub.add_parser("run", help="run the capture loop in the foreground (systemd-friendly)")
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run_p.add_argument("-n", "--interval", type=float, default=None, help="sampling interval (s)")
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run_p.add_argument("-o", "--out", default=None, help="log file path")
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run_p.add_argument("--game", default=None, help="tag the capture with a game name (M6/diagnose)")
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run_p.set_defaults(func=cmd_record_run)
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start_p = rec_sub.add_parser("start", help="start recording in the background")
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@@ -519,6 +592,19 @@ def build_parser() -> argparse.ArgumentParser:
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env_p = sub.add_parser("gameenv", help="gaming environment checks (M6): flag stability/perf settings")
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env_p.add_argument("--json", action="store_true", help="output JSON instead of text")
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env_p.set_defaults(func=cmd_gameenv)
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diag_p = sub.add_parser("diagnose", help="guided diagnostic: capture while gaming, then analyze")
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diag_sub = diag_p.add_subparsers(dest="diagnose_cmd")
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diag_start = diag_sub.add_parser("start", help="start a focused capture for a game")
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diag_start.add_argument("--game", default=None, help="game name to focus on")
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diag_start.add_argument("--appid", default=None, help="Steam appid to focus on (resolved to a name)")
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diag_start.add_argument("-n", "--interval", type=float, default=None, help="sampling interval (s)")
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diag_start.set_defaults(func=cmd_diagnose)
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diag_sub.add_parser("status", help="show the in-progress diagnostic").set_defaults(func=cmd_diagnose)
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diag_finish = diag_sub.add_parser("finish", help="stop the capture and analyze it")
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diag_finish.add_argument("--last", type=int, default=10, help="recent samples to show")
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diag_finish.set_defaults(func=cmd_diagnose)
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diag_p.set_defaults(func=cmd_diagnose, diagnose_cmd=None, last=10)
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return p
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@@ -23,6 +23,9 @@ CONFIG_FILE = CONFIG_DIR / "config.toml"
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# Crash-capture logger (M3)
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LOG_FILE = LOG_DIR / "capture.jsonl"
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# Guided diagnostic (M6/D12): a focused capture writes here, separate from the always-on
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# crash log, so its report covers only that session's window.
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DIAG_LOG = LOG_DIR / "diagnostic.jsonl"
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STATUS_FILE = STATE_DIR / "recorder.json"
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PID_FILE = STATE_DIR / "recorder.pid"
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SPAWN_LOG = STATE_DIR / "recorder.out"
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@@ -0,0 +1,84 @@
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"""Guided diagnostic session (SPEC §4 / ARCHITECTURE §7.1): orchestrate M3 + M4.
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The seed use case, one flow: **pick a game** → **focused crash-capture** scoped to that
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session (M3, tagged with the game) → on **finish**, **scan & analyze** (M4 health report)
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over the captured window + system logs → return a prioritized result. This is not a new
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module — it's a single shared callable so the CLI, GUI, and tray run the identical flow.
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The capture is **manually bracketed** (start/finish) for now; auto start/stop on game launch
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(the D12 wrapper/watcher) plugs in here later without changing the result shape.
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"""
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from __future__ import annotations
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import time
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from dataclasses import dataclass
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from .. import config
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from . import reccontrol
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from .crashlog import Summary, summarize
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from .health import Finding
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@dataclass
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class DiagnosticResult:
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game: str | None
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summary: Summary # capture window: peak temps/power, events, last samples (M3)
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findings: list[Finding] # health findings: Xid/SMART/driver/etc. (M4)
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def _clear_diag_log() -> None:
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"""Each diagnostic is a fresh focused capture — drop any previous session + segments."""
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base = config.DIAG_LOG
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for p in [base, *base.parent.glob(base.name + ".*")]:
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try:
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p.unlink()
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except OSError:
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pass
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def start(game: str | None = None, interval: float | None = None) -> int | None:
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"""Begin a focused capture, tagged with the game, into the dedicated diagnostic log.
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Returns the pid, or None if a capture is already running."""
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if reccontrol.running_pid():
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return None
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_clear_diag_log()
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return reccontrol.start_background(interval=interval, out=str(config.DIAG_LOG), game=game)
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def is_running() -> bool:
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return reccontrol.running_pid() is not None
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def active() -> dict | None:
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"""Status of the in-progress session (running flag, game, samples), or None if idle."""
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if not is_running():
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return None
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return reccontrol.read_status()
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def _await_stopped(timeout: float = 6.0) -> None:
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deadline = time.monotonic() + timeout
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while reccontrol.running_pid() and time.monotonic() < deadline:
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time.sleep(0.1)
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def _game_from_summary(summary: Summary) -> str | None:
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"""Recover the focused game from the log's 'game' event (survives a crash + reboot)."""
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for _ts, kind, detail in reversed(summary.events):
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if kind == "game" and detail:
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return detail
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return None
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def finish(last_n: int = 10, log_path=None) -> DiagnosticResult:
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"""Stop the capture (if running), summarize the window, and run the health report."""
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from .health import run_health_checks
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reccontrol.stop_background()
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_await_stopped()
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path = log_path or config.DIAG_LOG
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summary = summarize(path, last_n=last_n)
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game = _game_from_summary(summary) or (reccontrol.read_status() or {}).get("game")
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findings = run_health_checks()
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return DiagnosticResult(game=game, summary=summary, findings=findings)
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@@ -38,7 +38,9 @@ def read_status() -> dict | None:
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return None
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|
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|
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def start_background(interval: float | None = None, out: str | None = None) -> int | None:
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def start_background(
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interval: float | None = None, out: str | None = None, game: str | None = None
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) -> int | None:
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"""Spawn a detached `record run`. Returns the child pid, or None if already running."""
|
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if running_pid():
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return None
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@@ -48,6 +50,8 @@ def start_background(interval: float | None = None, out: str | None = None) -> i
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cmd += ["--interval", str(interval)]
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if out:
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cmd += ["--out", out]
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if game:
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cmd += ["--game", game]
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out_fh = open(config.SPAWN_LOG, "a")
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proc = subprocess.Popen(
|
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cmd,
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@@ -27,12 +27,14 @@ class Recorder:
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backups: int = 10,
|
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status_path=None,
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sampler: Sampler | None = None,
|
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game: str | None = None,
|
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) -> None:
|
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self.interval = interval
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self.sampler = sampler or Sampler(available_sources())
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self.writer = CrashLogWriter(log_path, max_bytes, backups)
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self.log_path = Path(log_path)
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self.status_path = Path(status_path) if status_path else None
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self.game = game or None
|
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self.samples = 0
|
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self._stop = threading.Event()
|
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self._gpu_lost = False
|
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@@ -43,6 +45,8 @@ class Recorder:
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|
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def run(self) -> None:
|
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self.writer.write_event("session-start", f"interval={self.interval:g}s")
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if self.game:
|
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self.writer.write_event("game", self.game) # tag the focused-diagnostic target
|
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self._write_status(running=True)
|
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try:
|
||||
while not self._stop.is_set():
|
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@@ -81,6 +85,7 @@ class Recorder:
|
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"samples": self.samples,
|
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"updated": time.time(),
|
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"gpu_lost": self._gpu_lost,
|
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"game": self.game,
|
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}
|
||||
if sample is not None:
|
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data["latest"] = headline(sample)
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
"""Results view for a guided diagnostic session (M6/D12): capture summary + findings."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from PySide6.QtCore import Qt
|
||||
from PySide6.QtGui import QFont
|
||||
from PySide6.QtWidgets import (
|
||||
QDialog,
|
||||
QFrame,
|
||||
QHBoxLayout,
|
||||
QLabel,
|
||||
QPushButton,
|
||||
QScrollArea,
|
||||
QVBoxLayout,
|
||||
QWidget,
|
||||
)
|
||||
|
||||
from ..render import render_summary
|
||||
from .widgets import finding_card
|
||||
|
||||
|
||||
class DiagnosticDialog(QDialog):
|
||||
def __init__(self, result, parent=None) -> None:
|
||||
super().__init__(parent)
|
||||
self.setWindowTitle(f"Diagnostic — {result.game}" if result.game else "Diagnostic")
|
||||
self.resize(660, 680)
|
||||
|
||||
root = QVBoxLayout(self)
|
||||
root.setContentsMargins(20, 18, 20, 16)
|
||||
root.setSpacing(14)
|
||||
|
||||
title = QLabel(f"Diagnostic — {result.game}" if result.game else "Diagnostic")
|
||||
title.setObjectName("PageTitle")
|
||||
root.addWidget(title)
|
||||
|
||||
scroll = QScrollArea()
|
||||
scroll.setWidgetResizable(True)
|
||||
scroll.setFrameShape(QFrame.Shape.NoFrame)
|
||||
scroll.setStyleSheet("background: transparent;")
|
||||
body = QWidget()
|
||||
col = QVBoxLayout(body)
|
||||
col.setContentsMargins(0, 0, 0, 0)
|
||||
col.setSpacing(10)
|
||||
col.setAlignment(Qt.AlignmentFlag.AlignTop)
|
||||
|
||||
# Capture window summary (peaks / events / last samples) — monospace for the columns.
|
||||
cap_head = QLabel("Capture")
|
||||
cap_head.setStyleSheet("font-weight: 700; background: transparent;")
|
||||
col.addWidget(cap_head)
|
||||
summary = QLabel(render_summary(result.summary))
|
||||
summary.setObjectName("Report")
|
||||
summary.setFont(QFont("monospace"))
|
||||
summary.setTextInteractionFlags(Qt.TextInteractionFlag.TextSelectableByMouse)
|
||||
summary.setWordWrap(False)
|
||||
summary.setStyleSheet(
|
||||
"background: #0d0f13; color: #cfd3da; border: 1px solid #2a2f39; "
|
||||
"border-radius: 8px; padding: 10px;"
|
||||
)
|
||||
col.addWidget(summary)
|
||||
|
||||
find_head = QLabel(f"Findings ({len(result.findings)})")
|
||||
find_head.setStyleSheet("font-weight: 700; background: transparent;")
|
||||
col.addWidget(find_head)
|
||||
if result.findings:
|
||||
for finding in result.findings:
|
||||
col.addWidget(finding_card(finding))
|
||||
else:
|
||||
none = QLabel("No findings.")
|
||||
none.setObjectName("Muted")
|
||||
col.addWidget(none)
|
||||
|
||||
scroll.setWidget(body)
|
||||
root.addWidget(scroll, 1)
|
||||
|
||||
buttons = QHBoxLayout()
|
||||
buttons.addStretch(1)
|
||||
close = QPushButton("Close")
|
||||
close.setObjectName("PrimaryButton")
|
||||
close.clicked.connect(self.accept)
|
||||
buttons.addWidget(close)
|
||||
root.addLayout(buttons)
|
||||
@@ -17,6 +17,7 @@ from PySide6.QtWidgets import (
|
||||
QFrame,
|
||||
QHBoxLayout,
|
||||
QLabel,
|
||||
QMessageBox,
|
||||
QPushButton,
|
||||
QScrollArea,
|
||||
QVBoxLayout,
|
||||
@@ -24,10 +25,11 @@ from PySide6.QtWidgets import (
|
||||
)
|
||||
|
||||
from ..config import load_config, update_config
|
||||
from .diagnostic_dialog import DiagnosticDialog
|
||||
from .theme import ACCENT, GOOD, MUTED
|
||||
|
||||
|
||||
def _game_row(name: str, sublabel: str, size: str, is_new: bool) -> QFrame:
|
||||
def _game_row(name: str, sublabel: str, size: str, is_new: bool, on_diagnose=None) -> QFrame:
|
||||
card = QFrame()
|
||||
card.setObjectName("Card")
|
||||
h = QHBoxLayout(card)
|
||||
@@ -59,6 +61,13 @@ def _game_row(name: str, sublabel: str, size: str, is_new: bool) -> QFrame:
|
||||
size_label.setMinimumWidth(80)
|
||||
size_label.setAlignment(Qt.AlignmentFlag.AlignRight | Qt.AlignmentFlag.AlignVCenter)
|
||||
h.addWidget(size_label, 0)
|
||||
|
||||
if on_diagnose is not None:
|
||||
diag_btn = QPushButton("Run Diagnostic")
|
||||
diag_btn.setObjectName("ActionButton")
|
||||
diag_btn.setCursor(Qt.CursorShape.PointingHandCursor)
|
||||
diag_btn.clicked.connect(lambda: on_diagnose(name))
|
||||
h.addWidget(diag_btn, 0)
|
||||
return card
|
||||
|
||||
|
||||
@@ -66,14 +75,17 @@ class GamesPage(QWidget):
|
||||
_libraries_ready = Signal(object) # list[dict(path, label, count, selected)]
|
||||
_scanned = Signal(object) # steam.ScanResult
|
||||
new_count_changed = Signal(int) # newly-installed game count (for the nav badge)
|
||||
_diag_done = Signal(object) # DiagnosticResult — focused capture analyzed
|
||||
|
||||
def __init__(self) -> None:
|
||||
super().__init__()
|
||||
self.setObjectName("Page")
|
||||
self._libraries_ready.connect(self._render_libraries)
|
||||
self._scanned.connect(self._render_games)
|
||||
self._diag_done.connect(self._on_diag_done)
|
||||
self._busy = False
|
||||
self._new_appids: set[str] = set()
|
||||
self._diag_game: str | None = None
|
||||
|
||||
root = QVBoxLayout(self)
|
||||
root.setContentsMargins(20, 18, 20, 18)
|
||||
@@ -93,6 +105,30 @@ class GamesPage(QWidget):
|
||||
header.addWidget(self._rescan_btn)
|
||||
root.addLayout(header)
|
||||
|
||||
# In-progress diagnostic banner (hidden until a focused capture is running).
|
||||
self._banner = QFrame()
|
||||
self._banner.setObjectName("Card")
|
||||
self._banner.setStyleSheet(f"#Card {{ border: 1px solid {ACCENT}; }}")
|
||||
banner_h = QHBoxLayout(self._banner)
|
||||
banner_h.setContentsMargins(16, 10, 16, 10)
|
||||
banner_h.setSpacing(10)
|
||||
self._banner_label = QLabel("")
|
||||
self._banner_label.setStyleSheet(f"color: {ACCENT}; font-weight: 700; background: transparent;")
|
||||
banner_h.addWidget(self._banner_label, 1)
|
||||
self._finish_btn = QPushButton("Finish & analyze")
|
||||
self._finish_btn.setObjectName("ActionButton")
|
||||
self._finish_btn.clicked.connect(self._finish_diagnostic)
|
||||
banner_h.addWidget(self._finish_btn)
|
||||
self._discard_btn = QPushButton("Discard")
|
||||
self._discard_btn.clicked.connect(self._discard_diagnostic)
|
||||
banner_h.addWidget(self._discard_btn)
|
||||
self._banner.hide()
|
||||
root.addWidget(self._banner)
|
||||
|
||||
self._diag_timer = QTimer(self)
|
||||
self._diag_timer.setInterval(1000)
|
||||
self._diag_timer.timeout.connect(self._poll_diag)
|
||||
|
||||
# Libraries (opt-in checkboxes)
|
||||
lib_card = QFrame()
|
||||
lib_card.setObjectName("Card")
|
||||
@@ -233,9 +269,74 @@ class GamesPage(QWidget):
|
||||
os.path.basename(g.library.rstrip("/")) or g.library,
|
||||
steam.human_size(g.size_bytes),
|
||||
g.appid in new_appids,
|
||||
on_diagnose=self._start_diagnostic,
|
||||
))
|
||||
self._list.addStretch(1)
|
||||
|
||||
# --- guided diagnostic (M6/D12) ---------------------------------------------------
|
||||
|
||||
def _start_diagnostic(self, name: str) -> None:
|
||||
from ..core import diagnostic
|
||||
|
||||
if diagnostic.is_running():
|
||||
QMessageBox.information(
|
||||
self, "RigDoctor",
|
||||
"A capture is already running — finish or discard it first.")
|
||||
return
|
||||
if diagnostic.start(game=name) is None:
|
||||
QMessageBox.warning(self, "RigDoctor", "Couldn't start the capture.")
|
||||
return
|
||||
self._diag_game = name
|
||||
self._banner_label.setText(f"● Recording — {name} · starting…")
|
||||
self._finish_btn.setEnabled(True)
|
||||
self._discard_btn.setEnabled(True)
|
||||
self._banner.show()
|
||||
self._diag_timer.start()
|
||||
|
||||
def _poll_diag(self) -> None:
|
||||
from ..core import diagnostic
|
||||
|
||||
status = diagnostic.active()
|
||||
if not status:
|
||||
self._diag_timer.stop() # recorder exited on its own
|
||||
return
|
||||
samples = status.get("samples", 0)
|
||||
lost = " · GPU-lost seen" if status.get("gpu_lost") else ""
|
||||
game = status.get("game") or self._diag_game or ""
|
||||
self._banner_label.setText(f"● Recording — {game} · {samples} samples{lost}")
|
||||
|
||||
def _finish_diagnostic(self) -> None:
|
||||
self._diag_timer.stop()
|
||||
self._finish_btn.setEnabled(False)
|
||||
self._discard_btn.setEnabled(False)
|
||||
self._banner_label.setText("Analyzing… (running the health report)")
|
||||
threading.Thread(target=self._work_finish, daemon=True).start()
|
||||
|
||||
def _work_finish(self) -> None:
|
||||
from ..core import diagnostic
|
||||
|
||||
try:
|
||||
result = diagnostic.finish()
|
||||
except Exception:
|
||||
result = None
|
||||
self._diag_done.emit(result)
|
||||
|
||||
def _on_diag_done(self, result) -> None:
|
||||
self._banner.hide()
|
||||
self._finish_btn.setEnabled(True)
|
||||
self._discard_btn.setEnabled(True)
|
||||
if result is None:
|
||||
QMessageBox.warning(self, "RigDoctor", "The diagnostic couldn't be analyzed.")
|
||||
return
|
||||
DiagnosticDialog(result, self).exec()
|
||||
|
||||
def _discard_diagnostic(self) -> None:
|
||||
from ..core import reccontrol
|
||||
|
||||
self._diag_timer.stop()
|
||||
reccontrol.stop_background()
|
||||
self._banner.hide()
|
||||
|
||||
# --- nav badge integration --------------------------------------------------------
|
||||
|
||||
def showEvent(self, event) -> None: # noqa: N802 (Qt override)
|
||||
@@ -247,3 +348,13 @@ class GamesPage(QWidget):
|
||||
|
||||
threading.Thread(target=steam.acknowledge_new, daemon=True).start()
|
||||
self.new_count_changed.emit(0)
|
||||
|
||||
# Reflect a capture that's still running (e.g. started earlier, navigated back).
|
||||
from ..core import diagnostic
|
||||
|
||||
if diagnostic.is_running():
|
||||
status = diagnostic.active() or {}
|
||||
self._diag_game = status.get("game") or self._diag_game
|
||||
self._banner.show()
|
||||
if not self._diag_timer.isActive():
|
||||
self._diag_timer.start()
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
"""Tests for the guided diagnostic orchestration (M3+M4 glue)."""
|
||||
|
||||
import tempfile
|
||||
import time
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
from unittest import mock
|
||||
|
||||
from rigdoctor.core import diagnostic
|
||||
from rigdoctor.core.crashlog import CrashLogWriter, summarize
|
||||
from rigdoctor.core.health import Finding
|
||||
from rigdoctor.core.sample import Reading, Sample
|
||||
|
||||
|
||||
def _write_log(path: str, game: str) -> None:
|
||||
w = CrashLogWriter(path)
|
||||
w.write_event("session-start", "interval=1s")
|
||||
w.write_event("game", game)
|
||||
for temp in (60.0, 72.0, 81.0):
|
||||
w.write_sample(Sample(ts=time.time(), readings=[Reading("gpu", "temp", temp, "°C", "")]))
|
||||
w.write_event("gpu-lost", "nvidia-smi query timed out")
|
||||
w.close()
|
||||
|
||||
|
||||
class GameRecoveryTests(unittest.TestCase):
|
||||
def test_game_recovered_from_log_event(self):
|
||||
with tempfile.TemporaryDirectory() as d:
|
||||
log = str(Path(d) / "capture.jsonl")
|
||||
_write_log(log, "Path of Exile 2")
|
||||
summary = summarize(log)
|
||||
self.assertEqual(diagnostic._game_from_summary(summary), "Path of Exile 2")
|
||||
|
||||
def test_no_game_event_returns_none(self):
|
||||
with tempfile.TemporaryDirectory() as d:
|
||||
log = str(Path(d) / "capture.jsonl")
|
||||
w = CrashLogWriter(log)
|
||||
w.write_event("session-start")
|
||||
w.close()
|
||||
self.assertIsNone(diagnostic._game_from_summary(summarize(log)))
|
||||
|
||||
|
||||
class FinishTests(unittest.TestCase):
|
||||
def test_finish_combines_summary_and_findings(self):
|
||||
with tempfile.TemporaryDirectory() as d:
|
||||
log = Path(d) / "capture.jsonl"
|
||||
_write_log(str(log), "Satisfactory")
|
||||
fake = [Finding("warning", "GPU", "NVIDIA Xid 79 ×1", "fell off the bus")]
|
||||
with mock.patch("rigdoctor.core.health.run_health_checks", return_value=fake), \
|
||||
mock.patch.object(diagnostic.reccontrol, "stop_background", return_value=False), \
|
||||
mock.patch.object(diagnostic.reccontrol, "running_pid", return_value=None):
|
||||
result = diagnostic.finish(log_path=log)
|
||||
self.assertEqual(result.game, "Satisfactory")
|
||||
self.assertEqual(result.summary.samples, 3)
|
||||
self.assertEqual(result.findings, fake)
|
||||
# peak GPU temp captured in the window, GPU-lost event recorded
|
||||
self.assertEqual(result.summary.maxima["gpu.temp"][0], 81.0)
|
||||
self.assertTrue(any(kind == "gpu-lost" for _ts, kind, _d in result.summary.events))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
Reference in New Issue
Block a user