Commit Graph

2 Commits

Author SHA1 Message Date
jessey c7e50ba4cb fix(ai): analyse the actual session, not stale/benign logs — 0.28.1
The user ran a game ~20s with no crash but the AI dredged up old log lines,
guessed the wrong game, and gave Windows advice. Fixes:
- Prompt now includes the real game name + capture duration + outcome (clean vs
  crash), so the model uses the known game instead of guessing from log paths.
- gamelogs.collect(since=…): scope Steam-console lines by timestamp and skip a
  stale per-app Proton log (mtime before the session) — no unrelated past run.
- ai_knowledge: flag benign Steam/Proton lines (libnvidia-ml.so.1 assertion,
  routine minidumps, "fork without exec") as non-causal.
- System prompt: Linux-only steps (no "run as administrator"); don't manufacture
  a problem on a clean run.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 13:38:19 +02:00
jessey b59f202891 feat(ai): render Markdown + feed game/Proton/Steam logs to the AI — 0.28.0
1) The explanation popup rendered raw Markdown (### / **). Switched to
   QTextEdit.setMarkdown and told the model to answer in Markdown.
2) On "Explain with AI", also collect recent Proton (~/steam-*.log) and Steam
   console logs (core/gamelogs.py — tail-read, size-bounded) and include them in
   the prompt so the model can correlate log errors with findings and pinpoint
   when things went wrong. Reference-fact matching runs over the logs too.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 13:32:51 +02:00