Files
rigdoctor/tests/test_gamelogs.py
T
jessey b59f202891 feat(ai): render Markdown + feed game/Proton/Steam logs to the AI — 0.28.0
1) The explanation popup rendered raw Markdown (### / **). Switched to
   QTextEdit.setMarkdown and told the model to answer in Markdown.
2) On "Explain with AI", also collect recent Proton (~/steam-*.log) and Steam
   console logs (core/gamelogs.py — tail-read, size-bounded) and include them in
   the prompt so the model can correlate log errors with findings and pinpoint
   when things went wrong. Reference-fact matching runs over the logs too.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 13:32:51 +02:00

50 lines
1.7 KiB
Python

"""Tests for M14 game/Proton/Steam log collection."""
import tempfile
import unittest
from pathlib import Path
from unittest import mock
from rigdoctor.core import gamelogs
class TailTests(unittest.TestCase):
def test_tail_returns_last_bytes(self):
path = Path(tempfile.mkdtemp()) / "x.log"
path.write_text("A" * 100 + "TAIL")
out = gamelogs._tail(path, 4)
self.assertEqual(out, "TAIL")
def test_tail_short_file(self):
path = Path(tempfile.mkdtemp()) / "x.log"
path.write_text("short")
self.assertEqual(gamelogs._tail(path, 9999), "short")
def test_tail_missing(self):
self.assertEqual(gamelogs._tail(Path("/nope/x.log"), 10), "")
class CollectTests(unittest.TestCase):
def test_collect_includes_proton_and_steam(self):
tmp = Path(tempfile.mkdtemp())
proton = tmp / "steam-570.log"
proton.write_text("err: vkd3d device lost")
console = tmp / "console-linux.txt"
console.write_text("Game removed AppID 570 ... exit")
with mock.patch.object(gamelogs, "_proton_logs", return_value=[proton]), \
mock.patch.object(gamelogs, "_steam_console", return_value=console):
out = gamelogs.collect()
self.assertIn("Proton log", out)
self.assertIn("vkd3d", out)
self.assertIn("Steam log", out)
self.assertIn("exit", out)
def test_collect_empty_when_none(self):
with mock.patch.object(gamelogs, "_proton_logs", return_value=[]), \
mock.patch.object(gamelogs, "_steam_console", return_value=None):
self.assertEqual(gamelogs.collect(), "")
if __name__ == "__main__":
unittest.main()