Merge pull request 'feat(gui): explain Run Diagnostic + offer to launch the game — 0.13.0' (#8) from feat/m6-steam-detection into main
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Reviewed-on: #8
This commit was merged in pull request #8.
This commit is contained in:
2026-05-22 06:43:57 +00:00
5 changed files with 76 additions and 11 deletions
+11
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@@ -5,6 +5,17 @@ All notable changes to RigDoctor are recorded here. Format follows
(`MAJOR.MINOR.PATCH`, pre-1.0). `__version__` and `pyproject.toml` must match the git
release tag (so the auto-updater, D18, can compare versions).
## [0.13.0] - 2026-05-22
### Added
- **Run Diagnostic now explains itself and can launch the game.** Clicking Run Diagnostic shows
what to do — *play the game, reproduce the crash, then Finish & analyze* (and that data
survives a hard freeze + reboot) — and offers **Launch game & start** (asks Steam to run it by
appid) or **Start without launching**. The recording banner now spells out the next step
instead of just showing a sample count.
### Fixed
- Button labels containing "&" (e.g. "Finish & analyze") rendered as "Finish _analyze" because
Qt treated the "&" as a keyboard mnemonic — now escaped so the ampersand shows literally.
## [0.12.0] - 2026-05-22
### Added
- **Guided diagnostic in the GUI.** Each game on the **Games** page now has a **Run Diagnostic**
+1 -1
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@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
[project]
name = "rigdoctor"
version = "0.12.0"
version = "0.13.0"
description = "Modular hardware monitoring & crash diagnostics for Linux gamers."
readme = "README.md"
requires-python = ">=3.11"
+1 -1
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@@ -1,3 +1,3 @@
"""RigDoctor — modular hardware monitoring & crash diagnostics for Linux gamers."""
__version__ = "0.12.0"
__version__ = "0.13.0"
+20
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@@ -15,6 +15,8 @@ from __future__ import annotations
import json
import os
import shutil
import subprocess
import time
from dataclasses import asdict, dataclass
from pathlib import Path
@@ -351,6 +353,24 @@ def acknowledge_new() -> None:
# --- formatting -----------------------------------------------------------------------
def launch_game(appid: str) -> bool:
"""Best-effort: ask Steam to launch a game by appid (steam:// URL). Non-blocking."""
if not appid:
return False
url = f"steam://rungameid/{appid}"
for cmd in (["steam", url], ["xdg-open", url]):
if shutil.which(cmd[0]):
try:
subprocess.Popen(
cmd, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL,
stdin=subprocess.DEVNULL, start_new_session=True,
)
return True
except (OSError, subprocess.SubprocessError):
continue
return False
def human_size(num_bytes: int) -> str:
if num_bytes <= 0:
return ""
+43 -9
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@@ -29,7 +29,7 @@ from .diagnostic_dialog import DiagnosticDialog
from .theme import ACCENT, GOOD, MUTED
def _game_row(name: str, sublabel: str, size: str, is_new: bool, on_diagnose=None) -> QFrame:
def _game_row(name: str, sublabel: str, size: str, is_new: bool, appid: str = "", on_diagnose=None) -> QFrame:
card = QFrame()
card.setObjectName("Card")
h = QHBoxLayout(card)
@@ -66,7 +66,7 @@ def _game_row(name: str, sublabel: str, size: str, is_new: bool, on_diagnose=Non
diag_btn = QPushButton("Run Diagnostic")
diag_btn.setObjectName("ActionButton")
diag_btn.setCursor(Qt.CursorShape.PointingHandCursor)
diag_btn.clicked.connect(lambda: on_diagnose(name))
diag_btn.clicked.connect(lambda: on_diagnose(name, appid))
h.addWidget(diag_btn, 0)
return card
@@ -113,9 +113,10 @@ class GamesPage(QWidget):
banner_h.setContentsMargins(16, 10, 16, 10)
banner_h.setSpacing(10)
self._banner_label = QLabel("")
self._banner_label.setWordWrap(True)
self._banner_label.setStyleSheet(f"color: {ACCENT}; font-weight: 700; background: transparent;")
banner_h.addWidget(self._banner_label, 1)
self._finish_btn = QPushButton("Finish & analyze")
self._finish_btn = QPushButton("Finish && analyze") # && → literal & (not a mnemonic)
self._finish_btn.setObjectName("ActionButton")
self._finish_btn.clicked.connect(self._finish_diagnostic)
banner_h.addWidget(self._finish_btn)
@@ -269,29 +270,59 @@ class GamesPage(QWidget):
os.path.basename(g.library.rstrip("/")) or g.library,
steam.human_size(g.size_bytes),
g.appid in new_appids,
appid=g.appid,
on_diagnose=self._start_diagnostic,
))
self._list.addStretch(1)
# --- guided diagnostic (M6/D12) ---------------------------------------------------
def _start_diagnostic(self, name: str) -> None:
from ..core import diagnostic
def _start_diagnostic(self, name: str, appid: str = "") -> None:
from ..core import diagnostic, steam
if diagnostic.is_running():
QMessageBox.information(
self, "RigDoctor",
"A capture is already running — finish or discard it first.")
return
# Tell the user what the flow actually is, and offer to launch the game for them.
box = QMessageBox(self)
box.setIcon(QMessageBox.Icon.Information)
box.setWindowTitle(f"Run Diagnostic — {name}")
box.setText(f"Record a focused diagnostic while you play {name}?")
box.setInformativeText(
"RigDoctor will capture sensors in the background. Then:\n\n"
"1. Play the game and try to reproduce the freeze / black screen / crash.\n"
"2. When you're done — or after a hard freeze and reboot — come back here and "
"click “Finish & analyze”.\n\n"
"Your readings are saved continuously, so even a hard lock won't lose them."
)
launch_btn = box.addButton("Launch game && start", QMessageBox.ButtonRole.AcceptRole)
start_btn = box.addButton("Start without launching", QMessageBox.ButtonRole.ActionRole)
box.addButton("Cancel", QMessageBox.ButtonRole.RejectRole)
if not appid:
launch_btn.setEnabled(False) # no appid → can't ask Steam to launch it
box.exec()
clicked = box.clickedButton()
if clicked not in (launch_btn, start_btn):
return
if diagnostic.start(game=name) is None:
QMessageBox.warning(self, "RigDoctor", "Couldn't start the capture.")
return
launched = steam.launch_game(appid) if clicked is launch_btn else False
self._diag_game = name
self._banner_label.setText(f"● Recording — {name} · starting…")
self._finish_btn.setEnabled(True)
self._discard_btn.setEnabled(True)
self._banner.show()
self._diag_timer.start()
self._poll_diag()
if clicked is launch_btn and not launched:
QMessageBox.information(
self, "RigDoctor",
"Recording started, but couldn't launch the game automatically — "
"launch it yourself, then click “Finish & analyze” when you're done.")
def _poll_diag(self) -> None:
from ..core import diagnostic
@@ -301,9 +332,12 @@ class GamesPage(QWidget):
self._diag_timer.stop() # recorder exited on its own
return
samples = status.get("samples", 0)
lost = " · GPU-lost seen" if status.get("gpu_lost") else ""
game = status.get("game") or self._diag_game or ""
self._banner_label.setText(f"● Recording — {game} · {samples} samples{lost}")
lost = " · GPU-lost detected" if status.get("gpu_lost") else ""
game = status.get("game") or self._diag_game or "your game"
self._banner_label.setText(
f"● Recording {game} — play it and reproduce the problem, then click "
f"“Finish & analyze”. ({samples} samples{lost})"
)
def _finish_diagnostic(self) -> None:
self._diag_timer.stop()