75a4da7af3
QSystemTrayIcon applet (gui/tray.py, D13): menu with live CPU/GPU temp + memory used/total, a status line, a Run Diagnostic submenu per detected game, plus Open dashboard / Start-Stop recording / Snapshot-copy / Quit. Reuses the dashboard's sample stream; drives existing MainWindow flows. - MainWindow creates the tray when one is available; closing the window hides to tray (Quit exits); setQuitOnLastWindowClosed(False) so dialogs don't quit it. - app: `--tray` starts hidden for autostart. - tests/test_gui_smoke.py: construct MainWindow headless + exercise the tray, so a startup crash (like the 0.18.0 import bug) fails the build. Skips if no PySide6. - docs: M10/M11 marked done in MODULES/ROADMAP. Completes the Desktop UI bundle (M10 + M11). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
27 lines
677 B
TOML
27 lines
677 B
TOML
[build-system]
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requires = ["setuptools>=61"]
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build-backend = "setuptools.build_meta"
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[project]
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name = "rigdoctor"
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version = "0.19.0"
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description = "Modular hardware monitoring & crash diagnostics for Linux gamers."
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readme = "README.md"
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requires-python = ">=3.11"
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# Core/CLI/daemon are stdlib-only by design (D2). The GUI/tray modules will add
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# PySide6 via an optional extra when those land.
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dependencies = []
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[project.optional-dependencies]
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gui = ["PySide6", "pyte"]
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[project.scripts]
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rigdoctor = "rigdoctor.cli:main"
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rigdoctor-gui = "rigdoctor.gui.app:main"
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[tool.setuptools.packages.find]
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where = ["src"]
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[tool.setuptools.package-data]
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rigdoctor = ["gui/assets/*.svg"]
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