5682878f22
The seed use case end to end, orchestrating M3 + M4 (ARCHITECTURE §7.1). - core/diagnostic.py: start(game) runs a focused, game-tagged capture into a dedicated diagnostic log (window-scoped report, separate from the always-on crash log); finish() stops it and combines the capture summary (M3) with the health findings (M4). Game recorded as a log event so it survives crash+reboot. - CLI: rigdoctor diagnose start --game/--appid | status | finish. - recorder/record run gained an optional --game tag; reccontrol passes it through. - Tests for game recovery + the finish() combination. GUI/tray "Run Diagnostic" button and auto start/stop (D12 wrapper) come next. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
27 lines
677 B
TOML
27 lines
677 B
TOML
[build-system]
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requires = ["setuptools>=61"]
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build-backend = "setuptools.build_meta"
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[project]
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name = "rigdoctor"
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version = "0.11.0"
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description = "Modular hardware monitoring & crash diagnostics for Linux gamers."
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readme = "README.md"
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requires-python = ">=3.11"
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# Core/CLI/daemon are stdlib-only by design (D2). The GUI/tray modules will add
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# PySide6 via an optional extra when those land.
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dependencies = []
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[project.optional-dependencies]
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gui = ["PySide6", "pyte"]
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[project.scripts]
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rigdoctor = "rigdoctor.cli:main"
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rigdoctor-gui = "rigdoctor.gui.app:main"
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[tool.setuptools.packages.find]
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where = ["src"]
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[tool.setuptools.package-data]
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rigdoctor = ["gui/assets/*.svg"]
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