Files
rigdoctor/docs/ROADMAP.md
T
jessey 0642eb4712 feat: Steam game & library detection (M6) — 0.8.0
The first slice of M6 (gaming-environment checks): detect a user's Steam
libraries and the games installed in each — also the D12 "pick a game"
foundation.

- core/steam.py: multi-install/library discovery (libraryfolders.vdf, symlink
  dedupe, native/Flatpak/Snap), appmanifest_*.acf scan with runtime/Proton/
  redist filtering, scan cache + new-game diff. Stdlib only. VDF keys read
  case-insensitively (e.g. lastupdated vs SizeOnDisk).
- Libraries are opt-in (config steam_libraries); the flat TOML writer now
  emits list/array values.
- GUI Games page: library checkboxes with per-library counts, game list,
  background rescan on every launch, NEW badge + sidebar count for games
  installed since the last scan (acknowledged when viewed).
- CLI: rigdoctor games / games libraries [--enable|--disable|--all|--json]
  (headless-complete, D17).
- Tests for VDF parse, scan, tool filter, cache diff, config list round-trip.
- Docs (MODULES/ROADMAP) updated; version 0.7.3 -> 0.8.0.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 07:43:31 +02:00

4.4 KiB
Raw Blame History

RigDoctor — Roadmap (DRAFT v0.2)

Phased so the seed use case (capturing the RTX 3070 crash / black-screen events) is solved early, before the broader "tool for all Linux gamers" work. Stack: Python 3 + Qt/PySide6; Ubuntu + NVIDIA first; .deb distribution (see DECISIONS.md).

Phase 0 — Workspace & spec (done)

  • Create repo + docs scaffold
  • Settle the foundational decisions D1D11 (name, language, platform/GPU priority, MVP scope, trigger model, packaging, scope-of-action, GUI/tray)
  • Lock the MVP scope (M1 + M3 + M4, NVIDIA-only)

Phase 1 — MVP: capture this crash (Essential bundle, NVIDIA-only, CLI)

  • M1 sensor core (NVIDIA via nvidia-smi + hwmon for CPU/RAM/NVMe), stdlib-only
  • M3 crash-capture logger (JSONL, fsync per sample, GPU-lost detection, size rotation)
  • Manual trigger mode (rigdoctor record run/start/stop/status); systemd --user service + other trigger modes in Phase 4 (run is already the service entrypoint)
  • M4 health report (Xid/panic/OOM/MCE/AER/thermal scan + SMART + driver-mismatch + journald-persistence + live temps, suggested fixes only — D9; GPU-firmware verify deferred)
  • record report post-crash summary (peak temps/power per subsystem, events, last N samples)
  • Exit criteria: user can run it during gaming and, after a freeze/black-screen, see the last readings + a plausible cause.

Phase 2 — Live monitor (terminal)

  • M2 TUI dashboard (current/min/max, grouped, throttle highlighting)
  • M8 basic alerting (overheat/throttle/GPU-lost notifications)

Phase 3 — Diagnostics breadth

  • M5 system inventory + exportable report
  • [~] M6 gaming environment checks (suggest-only) — Steam game/library detection done (multi-library libraryfolders.vdf discovery + appmanifest scan, opt-in libraries, launch-time background rescan with new-game badge; CLI rigdoctor games, GUI Games page). This is also the D12 "pick a game" foundation. Pending: the env-check probes (governor, GPU persistence, GameMode/MangoHud, swappiness, hugepages, mitigations, PCIe ASPM).
  • SMART integration (smartmontools if present)

Phase 4 — Desktop UI & installer

  • M10 desktop GUI (PySide6: dashboard, log browser, report viewer, logger controls)
  • M11 tray / menu-bar applet (QSystemTrayIcon: live M1 readouts + Run Diagnostic + supporting actions — D13)
  • Guided diagnostic session (pick game → focused M3 capture → M4 scan → findings), shared by tray/GUI/CLI
  • Logger trigger modes: always-on + game-launch (D12 — wrapper first: rigdoctor wrap %command% + global Steam compat-tool; zero-config watcher (Steam RunningAppID + /proc) and GameMode hook follow)
  • [~] M9 interactive installer — done: distro/GPU detection + optional-dependency install (rigdoctor install, GUI Setup tab); user-local install.sh + self-extracting .run (no-root venv install, handles python3-venv prereq, CI-built). Pending: module-selection config + systemd --user service enable + trigger-mode pick.
  • .deb packaging (D8) declaring per-bundle deps incl. python3-pyside6 for Desktop UI

Phase 5 — Breadth (later)

  • AMD GPU support in M1 (Steam Deck / Radeon)
  • Intel GPU best-effort
  • M13 auto-update (D18) — launch-time version check (GUI sidebar) + no-root self-update apply (rigdoctor update / sidebar button → authenticated pip upgrade), token-gated. Restart-after-update is manual for now.
  • (Later, separate milestone) Optional auto-apply of suggested fixes behind explicit consent — currently out of scope (D9)

Phase 6 — Session sharing / remote assist (M12, D16)

Escalating ladder, built in order:

  • Tier 1: share export — diagnostic bundle (inventory + recent log + report); B opens it in RigDoctor. One-way, safest.
  • Tier 2: live read-only view — rigdoctor share serve (stdlib HTTP, token-gated: sensors + health + inventory). Remote = user-chosen tunnel; GUI controls still to add.
  • Tier 3: host-consented interactive terminal — a real PTY shell shared over the relay (own pty, pyte-rendered guest), off by default; host reads along + can type (sudo).

Out of scope: stress/repro module (D7); multi-distro support and packaging beyond Ubuntu/apt + .deb (D15) — a thin seam is kept but not built out.

Dropped: stress / repro module (D7) — not on the roadmap.