Files
jessey 0642eb4712 feat: Steam game & library detection (M6) — 0.8.0
The first slice of M6 (gaming-environment checks): detect a user's Steam
libraries and the games installed in each — also the D12 "pick a game"
foundation.

- core/steam.py: multi-install/library discovery (libraryfolders.vdf, symlink
  dedupe, native/Flatpak/Snap), appmanifest_*.acf scan with runtime/Proton/
  redist filtering, scan cache + new-game diff. Stdlib only. VDF keys read
  case-insensitively (e.g. lastupdated vs SizeOnDisk).
- Libraries are opt-in (config steam_libraries); the flat TOML writer now
  emits list/array values.
- GUI Games page: library checkboxes with per-library counts, game list,
  background rescan on every launch, NEW badge + sidebar count for games
  installed since the last scan (acknowledged when viewed).
- CLI: rigdoctor games / games libraries [--enable|--disable|--all|--json]
  (headless-complete, D17).
- Tests for VDF parse, scan, tool filter, cache diff, config list round-trip.
- Docs (MODULES/ROADMAP) updated; version 0.7.3 -> 0.8.0.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 07:43:31 +02:00

43 lines
1.9 KiB
Python

"""Tests for config save/load (flat TOML writer)."""
import tempfile
import unittest
from pathlib import Path
from unittest import mock
from rigdoctor import config
class ConfigTests(unittest.TestCase):
def test_save_load_round_trip(self):
with tempfile.TemporaryDirectory() as d:
cf = Path(d) / "config.toml"
with mock.patch.object(config, "CONFIG_FILE", cf), mock.patch.object(config, "CONFIG_DIR", Path(d)):
config.save_config({"alerts_enabled": False, "gpu_temp_alert": 88.0, "update_check_minutes": 5})
loaded = config.load_config()
self.assertIs(loaded["alerts_enabled"], False)
self.assertEqual(loaded["gpu_temp_alert"], 88.0)
self.assertEqual(loaded["update_check_minutes"], 5)
def test_list_value_round_trip(self):
with tempfile.TemporaryDirectory() as d:
cf = Path(d) / "config.toml"
with mock.patch.object(config, "CONFIG_FILE", cf), mock.patch.object(config, "CONFIG_DIR", Path(d)):
paths = ["/home/u/.local/share/Steam", "/mnt/games/SteamLibrary"]
config.update_config(steam_libraries=paths)
self.assertEqual(config.load_config()["steam_libraries"], paths)
config.update_config(steam_libraries=[])
self.assertEqual(config.load_config()["steam_libraries"], [])
def test_update_config_merges_and_keeps_defaults(self):
with tempfile.TemporaryDirectory() as d:
cf = Path(d) / "config.toml"
with mock.patch.object(config, "CONFIG_FILE", cf), mock.patch.object(config, "CONFIG_DIR", Path(d)):
config.update_config(cpu_temp_alert=70.0)
self.assertEqual(config.load_config()["cpu_temp_alert"], 70.0)
self.assertEqual(config.load_config()["gpu_temp_alert"], 90.0) # default preserved
if __name__ == "__main__":
unittest.main()