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released this
2026-05-22 07:56:03 +00:00 | 74 commits to main since this releaseAdded
- Crash-logger trigger modes (M9 / D6) via
systemd --user, no root: manual,
always-on (a background service records continuously), and game-launch (auto-records
while a Steam game runs). Set it from Settings → Recording trigger or
rigdoctor service mode <manual|always-on|game-launch>;rigdoctor service statusshows it.
core/service.pywrites/enables the user units. - Zero-config game-launch watcher (
core/watcher.py,rigdoctor watch) — polls Steam's
RunningAppID and brackets a focused capture around the running game (the D12 fallback for users
who don't add thewraplaunch option; the wrapper stays the precise primary path).
Downloads
- Crash-logger trigger modes (M9 / D6) via
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released this
2026-05-22 07:47:45 +00:00 | 76 commits to main since this releaseAdded
- M6 breadth. Environment checks now also report GPU PowerMizer mode (NVIDIA, X — flags
Adaptive/Auto and suggests Prefer-Max-Performance), the Wine version, and the Steam
client version. - Non-Steam launchers. Lutris (its SQLite library) and Heroic (Epic + GOG JSON stores) are
detected (core/launchers.py) and listed on the Games page andrigdoctor games, tagged by
launcher. You can Run Diagnostic on them too (records while you play; auto-launch stays
Steam-only).
Notes
- The zero-config game watcher (D12 fallback) is deferred to the M9 trigger-mode work, where the
service integration lives.
Downloads
- M6 breadth. Environment checks now also report GPU PowerMizer mode (NVIDIA, X — flags
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released this
2026-05-22 07:38:34 +00:00 | 78 commits to main since this releaseAdded
- Live monitor TUI (M2).
rigdoctor monitoris now a proper curses dashboard:
current / session-min / session-max per sensor, grouped by subsystem, with temperature and
utilization color bands (and GPU-lost flagged red).qquits,rresets the session
min/max. Falls back to a plain full-screen redraw on a non-TTY (--plainforces it). The
terminal face of the same live data the GUI dashboard graphs. Completes the Monitoring bundle.
Downloads
- Live monitor TUI (M2).
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released this
2026-05-22 07:31:25 +00:00 | 80 commits to main since this releaseChanged
- Reorganized navigation into grouped sidebar sections — Monitor (Dashboard) ·
Diagnose (Games, Recordings, System Health, Tuning) · System (Inventory) · App
(Settings, Share) — so it's clear where to go. - Renames for clarity: Health → System Health (it's the overall 7-day system scan, not
per-game), Environment → Tuning (gaming tunables + fixes), Logs → Recordings,
Setup → Settings. - Settings absorbed Notifications (alerts) — app configuration (components/deps, alerts,
account access, uninstall) now lives in one page; Notifications is no longer a separate item. - Recordings is now a hub: pick which captured log to view (always-on capture, last
diagnostic, or a preserved crash), Analyze crash in place, alongside the recorder controls.
Downloads
- Reorganized navigation into grouped sidebar sections — Monitor (Dashboard) ·
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released this
2026-05-22 07:22:19 +00:00 | 82 commits to main since this releaseAdded
- System-tray applet (M11, D13). A tray icon whose menu shows live CPU / GPU temp and
memory used/total, a status line (Normal / Hot / GPU not responding), and is led by a
Run Diagnostic submenu (pick a detected game → the guided session), plus Open dashboard,
Start/Stop recording, Snapshot (copy), and Quit. It reuses the dashboard's sample
stream (no extra sampling). With a tray present, closing the window hides to the tray (Quit
exits);rigdoctor-gui --traystarts hidden for autostart. Needs a tray host — on GNOME the
AppIndicator extension; degrades to a no-op if none is available. Completes the Desktop UI bundle. - GUI smoke tests: construct
MainWindowheadless and exercise the tray, so a startup crash
fails the build (closes the gap that let the 0.18.0 import regression ship).
Downloads
- System-tray applet (M11, D13). A tray icon whose menu shows live CPU / GPU temp and
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released this
2026-05-22 07:11:05 +00:00 | 84 commits to main since this releaseFixed
- GUI wouldn't start (0.18.0 regression): the recording indicator used a wrong relative
import (from .core→rigdoctor.gui.core, which doesn't exist), crashingMainWindowon
launch. Corrected tofrom ..core.
Downloads
- GUI wouldn't start (0.18.0 regression): the recording indicator used a wrong relative
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released this
2026-05-22 07:08:41 +00:00 | 86 commits to main since this releaseChanged
- Recording badge: dropped the sample count (not useful at a glance) — it now shows just
● Recording + the game, plus a ⚠ GPU-lost line if one is detected.
Downloads
- Recording badge: dropped the sample count (not useful at a glance) — it now shows just
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released this
2026-05-22 07:06:06 +00:00 | 89 commits to main since this releaseAdded
- Inventory page is back in the GUI (it was removed in 0.7.2 in favor of the CLI). Sidebar
Inventory → System / CPU / Firmware / Memory / GPU / Storage / Display as cards, with
Copy Markdown and Save… for pasting into forum/bug reports, and Refresh. Root-only
details (motherboard/BIOS/RAM modules via dmidecode) fill in after the launch password prompt.
Backed by the existing M5core/inventory.py— the CLIrigdoctor inventoryis unchanged.
Downloads
- Inventory page is back in the GUI (it was removed in 0.7.2 in favor of the CLI). Sidebar
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released this
2026-05-22 07:02:00 +00:00 | 91 commits to main since this releaseAdded
- Automatic crash-capture via a Steam launch wrapper (M6/D12). Set
rigdoctor wrap %command%as a game's Steam launch option (or in Lutris/Heroic's wrapper field) and RigDoctor
starts a focused, game-tagged capture when the game launches and stops it cleanly on exit — no
manual Run Diagnostic / Finish. A hard freeze leaves the capture unterminated, so it's flagged
as a crash next launch. The wrapper resolves the game name from Steam'sSteamAppId, doesn't
disturb an existing capture, and returns the game's exit code. (core/wrap.py,rigdoctor wrap.) - GUI Auto-capture… helper on the Games page: shows the exact launch-option line (absolute
path, copy button) and how to set it in Steam. - Auto-capture preserves an unanalyzed crash (
diagnostic-crash.jsonl) before starting a new
capture, so relaunching the game can't wipe a crash report you haven't seen yet.
Fixed
docs/MODULES.mdstatus column was stale — M1, M3, M4, M5, M8, M10, and M13 are done and now
marked ✅ (only M2 and M11 remain not-started; M6/M9/M12 in progress).
Downloads
- Automatic crash-capture via a Steam launch wrapper (M6/D12). Set
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released this
2026-05-22 06:53:29 +00:00 | 93 commits to main since this releaseAdded
- Hard-crash detection & recovery for the guided diagnostic. If a focused capture ends
without a clean stop (the recorder never wrotesession-stopand isn't running), RigDoctor
treats it as a likely hard freeze. On launch the Games page shows a warning banner —
"Your last diagnostic for ended unexpectedly…" — with Analyze crash / Dismiss. - Deeper crash analysis. Analyze crash combines the captured window (final readings before
the freeze + any GPU-lost event) with a focused scan of the previous (crashed) boot's kernel
log (journalctl -k -b -1: Xid/panic/OOM/MCE/AER/thermal) plus SMART/driver/persistence/
live-temp checks — the full "what happened" picture.core/diagnostic.pygains
pending_crash()/analyze_crash();health.check_previous_boot()+
run_health_checks(include_journal=False)back it.
Downloads
- Hard-crash detection & recovery for the guided diagnostic. If a focused capture ends