fix(games): let the GUI Add-game dialog link a launcher & log folder #47

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jessey merged 3 commits from feat/gpu-stress-and-drive-health into main 2026-05-29 15:00:00 +00:00
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@@ -430,19 +430,78 @@ class GamesPage(QWidget):
self._banner.hide()
def _add_custom_game(self) -> None:
"""Manually add a game no launcher reports (e.g. SPT), then rescan to show it."""
from PySide6.QtWidgets import QInputDialog
"""Manually add a game no launcher reports (e.g. SPT): name + an optional launch
command/script (so it can be launched under crash-capture) and log folder."""
from ..core import customgames
name, ok = QInputDialog.getText(
self, "Add game", "Game name (e.g. SPT) — for titles no launcher reports:")
if not ok:
dlg = QDialog(self)
dlg.setWindowTitle("Add game")
dlg.setMinimumWidth(560)
v = QVBoxLayout(dlg)
v.setContentsMargins(20, 18, 20, 16)
v.setSpacing(10)
intro = QLabel(
"Add a game no launcher reports — a standalone mod launcher like SPT, an itch.io "
"download, or any hand-installed game.")
intro.setWordWrap(True)
v.addWidget(intro)
name_edit = QLineEdit()
name_edit.setPlaceholderText("SPT")
v.addWidget(QLabel("Game name"))
v.addWidget(name_edit)
cmd_edit = QLineEdit()
cmd_edit.setPlaceholderText("e.g. /run/media/.../Escape-From-Tarkov/tarkov.sh")
cmd_row = QHBoxLayout()
cmd_row.addWidget(cmd_edit, 1)
cmd_browse = QPushButton("Browse…")
cmd_row.addWidget(cmd_browse, 0)
v.addWidget(QLabel("Launch command / script (optional — enables launch + auto-capture)"))
v.addLayout(cmd_row)
log_edit = QLineEdit()
log_edit.setPlaceholderText("auto-detected from the script's folder (its logs/ subfolder)")
log_row = QHBoxLayout()
log_row.addWidget(log_edit, 1)
log_browse = QPushButton("Browse…")
log_row.addWidget(log_browse, 0)
v.addWidget(QLabel("Log folder (optional — read into crash diagnostics)"))
v.addLayout(log_row)
def _pick_command() -> None:
path, _ = QFileDialog.getOpenFileName(dlg, "Select the launch script/executable")
if path:
cmd_edit.setText(path)
def _pick_logdir() -> None:
path = QFileDialog.getExistingDirectory(dlg, "Select the game's log folder")
if path:
log_edit.setText(path)
cmd_browse.clicked.connect(_pick_command)
log_browse.clicked.connect(_pick_logdir)
buttons = QHBoxLayout()
buttons.addStretch(1)
cancel = QPushButton("Cancel")
cancel.clicked.connect(dlg.reject)
buttons.addWidget(cancel)
add = QPushButton("Add")
add.setObjectName("PrimaryButton")
add.setDefault(True)
add.clicked.connect(dlg.accept)
buttons.addWidget(add)
v.addLayout(buttons)
if dlg.exec() != QDialog.DialogCode.Accepted:
return
name = name.strip()
name = name_edit.text().strip()
if not name:
return
if customgames.add(name):
if customgames.add(name, command=cmd_edit.text().strip() or None,
logdir=log_edit.text().strip() or None):
self.refresh()
else:
QMessageBox.information(self, "Add game", f"'{name}' is already in your games.")