feat: gaming environment checks engine (M6) + notification icon — 0.9.0 #3

Merged
jessey merged 2 commits from feat/m6-steam-detection into main 2026-05-22 05:53:55 +00:00
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The evaluate-and-suggest half of M6: a read-only findings report (D9) over
system settings that affect gaming stability/performance, each with the exact
fix command.

  • core/gameenv.py: PCIe ASPM, NVIDIA persistence mode, CPU governor (the three
    seed-case contributors to GPU bus-drop / Xid 79), GameMode, MangoHud,
    vm.swappiness, shader disk cache, THP, CPU mitigations, Proton versions.
    Pure evaluate_* helpers split from IO for testing; reuses the M4 Finding model.
  • steam.proton_versions(): surfaces installed Proton builds for the report.
  • CLI: rigdoctor gameenv (text / --json); render_health() gained a title arg.
  • GUI: new Environment page; extracted a shared finding_card widget and switched
    the Health page to it.
  • Tests for the pure evaluators + aggregate.

Also fix: desktop notifications now use the RigDoctor icon (installed theme copy
-> bundled asset -> stock fallback) instead of a generic stock icon, matching
the app/dock icon.

Docs (MODULES/ROADMAP) updated; version 0.8.0 -> 0.9.0.

Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com

The evaluate-and-suggest half of M6: a read-only findings report (D9) over system settings that affect gaming stability/performance, each with the exact fix command. - core/gameenv.py: PCIe ASPM, NVIDIA persistence mode, CPU governor (the three seed-case contributors to GPU bus-drop / Xid 79), GameMode, MangoHud, vm.swappiness, shader disk cache, THP, CPU mitigations, Proton versions. Pure evaluate_* helpers split from IO for testing; reuses the M4 Finding model. - steam.proton_versions(): surfaces installed Proton builds for the report. - CLI: rigdoctor gameenv (text / --json); render_health() gained a title arg. - GUI: new Environment page; extracted a shared finding_card widget and switched the Health page to it. - Tests for the pure evaluators + aggregate. Also fix: desktop notifications now use the RigDoctor icon (installed theme copy -> bundled asset -> stock fallback) instead of a generic stock icon, matching the app/dock icon. Docs (MODULES/ROADMAP) updated; version 0.8.0 -> 0.9.0. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
jessey added 1 commit 2026-05-22 05:53:38 +00:00
The evaluate-and-suggest half of M6: a read-only findings report (D9) over
system settings that affect gaming stability/performance, each with the exact
fix command.

- core/gameenv.py: PCIe ASPM, NVIDIA persistence mode, CPU governor (the three
  seed-case contributors to GPU bus-drop / Xid 79), GameMode, MangoHud,
  vm.swappiness, shader disk cache, THP, CPU mitigations, Proton versions.
  Pure evaluate_* helpers split from IO for testing; reuses the M4 Finding model.
- steam.proton_versions(): surfaces installed Proton builds for the report.
- CLI: rigdoctor gameenv (text / --json); render_health() gained a title arg.
- GUI: new Environment page; extracted a shared finding_card widget and switched
  the Health page to it.
- Tests for the pure evaluators + aggregate.

Also fix: desktop notifications now use the RigDoctor icon (installed theme copy
-> bundled asset -> stock fallback) instead of a generic stock icon, matching
the app/dock icon.

Docs (MODULES/ROADMAP) updated; version 0.8.0 -> 0.9.0.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
jessey added 1 commit 2026-05-22 05:53:52 +00:00
jessey merged commit 596b3ec8c4 into main 2026-05-22 05:53:55 +00:00
jessey deleted branch feat/m6-steam-detection 2026-05-22 05:54:14 +00:00
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