feat(gui): Run Diagnostic flow on the Games page — 0.12.0
Brings the guided diagnostic (0.11.0 core/CLI) into the GUI: - Each game row gets a "Run Diagnostic" button → starts a focused, game-tagged capture and shows a recording banner (live sample count + GPU-lost indicator) with Finish & analyze / Discard. - Finishing runs core.diagnostic.finish() off the UI thread and opens a results dialog (gui/diagnostic_dialog.py): window-scoped capture summary + findings cards (reusing render_summary + finding_card). - Banner restores on showEvent if a capture is still running (navigate away/back). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -41,10 +41,12 @@ Ubuntu + NVIDIA first; `.deb` distribution (see `DECISIONS.md`).
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- [ ] M11 tray / menu-bar applet (QSystemTrayIcon: live M1 readouts + Run Diagnostic +
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supporting actions — D13)
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- [~] Guided diagnostic session (pick game → focused M3 capture → M4 scan → findings),
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shared by tray/GUI/CLI — *core + CLI done* (`core/diagnostic.py`, `rigdoctor diagnose
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start/status/finish`): tags a focused capture with the chosen game (own diagnostic log,
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window-scoped report) and combines the capture summary with the M4 findings. *Pending:*
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the GUI/tray "Run Diagnostic" button, and auto start/stop via the D12 wrapper/watcher.
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shared by tray/GUI/CLI — *core + CLI + GUI done* (`core/diagnostic.py`, `rigdoctor
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diagnose start/status/finish`, and a **Run Diagnostic** button per game on the GUI Games
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page → recording banner → results dialog with the capture summary + findings). Tags a
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focused capture with the chosen game (own diagnostic log, window-scoped report) and
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combines the capture summary with the M4 findings. *Pending:* the tray (M11) entry point,
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and auto start/stop via the D12 wrapper/watcher.
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- [ ] Logger trigger modes: always-on + game-launch (D12 — wrapper first:
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`rigdoctor wrap %command%` + global Steam compat-tool; zero-config watcher
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(Steam RunningAppID + /proc) and GameMode hook follow)
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