feat(m6): PowerMizer + Wine/Steam versions + non-Steam launchers — 0.22.0
M6 leftovers (the watcher defers to M9's trigger-mode work): - gameenv: check_gpu_powermizer (NVIDIA, X; degrades when the gpu target won't resolve), check_wine (wine --version), check_steam_client (dpkg package version); steam.client_version() helper. - core/launchers.py: detect Lutris (read-only SQLite pga.db) and Heroic (Epic legendary + GOG JSON) installed games; Game gained a `launcher` field. - Games page + `rigdoctor games` list non-Steam games alongside Steam, tagged by launcher; Run Diagnostic works on them (auto-launch stays Steam-only). - Tests for launchers (synthetic Lutris db + Heroic json). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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"""Tests for M6 non-Steam game detection (Lutris SQLite + Heroic JSON)."""
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import json
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import sqlite3
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import tempfile
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import unittest
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from pathlib import Path
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from unittest import mock
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from rigdoctor.core import launchers
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class LutrisTests(unittest.TestCase):
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def test_reads_installed_games_only(self):
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with tempfile.TemporaryDirectory() as d:
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db = Path(d) / "pga.db"
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con = sqlite3.connect(db)
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con.execute("CREATE TABLE games (id INTEGER, name TEXT, slug TEXT, installed INTEGER)")
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con.executemany(
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"INSERT INTO games VALUES (?, ?, ?, ?)",
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[(1, "Hades", "hades", 1), (2, "Hollow Knight", "hollow-knight", 1), (3, "Old Game", "old", 0)],
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)
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con.commit()
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con.close()
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with mock.patch.object(launchers, "LUTRIS_DB", db), \
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mock.patch.object(launchers, "HEROIC_DIR", Path(d) / "nope"):
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games = launchers.scan()
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names = {g.name for g in games}
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self.assertEqual(names, {"Hades", "Hollow Knight"})
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self.assertTrue(all(g.launcher == "lutris" for g in games))
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def test_missing_db_is_empty(self):
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with tempfile.TemporaryDirectory() as d:
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with mock.patch.object(launchers, "LUTRIS_DB", Path(d) / "absent.db"), \
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mock.patch.object(launchers, "HEROIC_DIR", Path(d) / "nope"):
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self.assertEqual(launchers.scan(), [])
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class HeroicTests(unittest.TestCase):
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def test_epic_and_gog(self):
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with tempfile.TemporaryDirectory() as d:
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base = Path(d) / "heroic"
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(base / "legendaryConfig" / "legendary").mkdir(parents=True)
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(base / "gog_store").mkdir(parents=True)
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(base / "legendaryConfig" / "legendary" / "installed.json").write_text(
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json.dumps({"abc123": {"title": "Control"}}))
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(base / "gog_store" / "installed.json").write_text(
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json.dumps({"installed": [{"appName": "777", "title": "The Witcher 3"}]}))
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with mock.patch.object(launchers, "LUTRIS_DB", Path(d) / "nope.db"), \
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mock.patch.object(launchers, "HEROIC_DIR", base):
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names = {g.name for g in launchers.scan()}
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self.assertEqual(names, {"Control", "The Witcher 3"})
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def test_gog_title_falls_back_to_install_path(self):
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with tempfile.TemporaryDirectory() as d:
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base = Path(d) / "heroic"
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(base / "gog_store").mkdir(parents=True)
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(base / "gog_store" / "installed.json").write_text(
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json.dumps({"installed": [{"appName": "9", "install_path": "/games/Stardew Valley"}]}))
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with mock.patch.object(launchers, "LUTRIS_DB", Path(d) / "nope.db"), \
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mock.patch.object(launchers, "HEROIC_DIR", base):
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names = {g.name for g in launchers.scan()}
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self.assertEqual(names, {"Stardew Valley"})
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if __name__ == "__main__":
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unittest.main()
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