refactor(gui): grouped navigation + clearer page names — 0.20.0
Reshape the IA so it reads by intent instead of a flat pile of pages. - Grouped sidebar: Monitor / Diagnose / System / App (section headers). - Renames: Health → System Health, Environment → Tuning, Logs → Recordings, Setup → Settings. - Settings absorbs Notifications (alerts) as a section; Notifications dropped as a separate page (notifications_page.py removed; SetupPage gains the alerts card + `changed` signal wired to the live alert monitor). - Recordings is now a hub: a source dropdown to view any captured log (always-on / last diagnostic / preserved crash) + Analyze-crash in place, plus the recorder controls; status line now shows the captured game. - main_window nav is data-driven (_NAV groups → _PAGES order → stack); show_page, badges, and tray flows updated. GUI smoke test asserts the new page set. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -36,7 +36,8 @@ class GuiSmokeTests(unittest.TestCase):
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mock.patch.object(updates, "update_state", return_value=(updates.UP_TO_DATE, None, "")):
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window = mw.MainWindow()
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try:
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self.assertEqual(len(window._nav_buttons), len(mw._NAV_ITEMS))
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self.assertEqual(len(window._nav_buttons), len(mw._PAGES))
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self.assertEqual(set(window._nav_buttons), set(mw._PAGES))
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finally:
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window._worker.stop()
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