feat: D12 Steam-launch wrapper for auto crash-capture + doc status fixes — 0.16.0

D12 "build first" wrapper: `rigdoctor wrap %command%` (Steam launch option /
Lutris/Heroic wrapper field) auto-brackets a focused diagnostic around a game —
start a game-tagged capture on launch, clean stop on exit; a hard freeze leaves
it unterminated → flagged as a crash next launch.

- core/wrap.py: game name from SteamAppId, PATH-proof launch_option(), run()
  that doesn't disturb an existing capture and returns the game's exit code.
- diagnostic.start() preserves an unanalyzed crash to diagnostic-crash.jsonl
  before clearing, so auto-relaunch can't wipe an unseen crash; pending_crash/
  analyze_crash check the archive first.
- GUI: "Auto-capture…" helper dialog (copyable launch-option string).
- Tests for wrap (name resolution, exit-code passthrough, no-double-start).
- docs: fix stale MODULES.md status column (M1/M3/M4/M5/M8/M10/M13 → done),
  update ROADMAP/MODULES for the wrapper + crash detection.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-22 08:59:54 +02:00
parent 305c88ba09
commit 03b2dd8363
12 changed files with 292 additions and 30 deletions
+19 -11
View File
@@ -8,18 +8,18 @@ Status: ⬜ not started · 🟦 designing · 🟨 in progress · ✅ done
| ID | Module | Bundle | Key deps | GPU scope | Priority | Status |
|----|--------|--------|----------|-----------|----------|--------|
| M1 | Sensor core | Essential | none (nvidia-smi, sysfs) | all (NVIDIA first) | P0 | |
| M3 | Crash-capture logger | Essential | none (opt: smartmontools) | all (NVIDIA first) | P0 | 🟨 |
| M4 | Health report (log scan) | Essential | none (opt: smartmontools) | all (NVIDIA first) | P0 | 🟨 |
| M1 | Sensor core | Essential | none (nvidia-smi, sysfs) | all (NVIDIA first) | P0 | |
| M3 | Crash-capture logger | Essential | none (opt: smartmontools) | all (NVIDIA first) | P0 | |
| M4 | Health report (log scan) | Essential | none (opt: smartmontools) | all (NVIDIA first) | P0 | |
| M2 | Live monitor (TUI) | Monitoring | none (stdlib curses) | all | P1 | ⬜ |
| M8 | Alerting | Monitoring | libnotify (opt) | all | P2 | 🟨 |
| M5 | System inventory | Diagnostics | none (opt: lm-sensors, dmidecode) | all | P1 | 🟨 |
| M8 | Alerting | Monitoring | libnotify (opt) | all | P2 | |
| M5 | System inventory | Diagnostics | none (opt: lm-sensors, dmidecode) | all | P1 | |
| M6 | Gaming env checks | Diagnostics | none | all | P2 | 🟨 |
| M10 | Desktop GUI | Desktop UI | **python3-pyside6** | all | P2 | 🟨 |
| M10 | Desktop GUI | Desktop UI | **python3-pyside6** | all | P2 | |
| M11 | Tray / menu-bar applet | Desktop UI | **python3-pyside6** (+ AppIndicator on GNOME) | all | P2 | ⬜ |
| M9 | Installer | (meta) | none | all | P1 | 🟨 |
| M12 | Session sharing / remote assist | Sharing | none (Tier 3: tmate/sshx) | all | P3 | 🟨 |
| M13 | Auto-update | (core) | none (stdlib; user-local file swap) | all | P3 | 🟨 |
| M13 | Auto-update | (core) | none (stdlib; user-local file swap) | all | P3 | |
| ~~M7~~ | ~~Stress / repro~~ | — | — | — | — | ❌ dropped (D7) |
## Notes per module
@@ -31,8 +31,10 @@ Status: ⬜ not started · 🟦 designing · 🟨 in progress · ✅ done
*Implemented (manual trigger):* JSONL log with fsync-per-sample, size-based rotation
(`log_max_bytes`/`log_backups`), GPU-lost/recovered event markers, atomic status file, and
`rigdoctor record run|start|stop|status|report`. The foreground `run` is the systemd-ready
entrypoint; the service unit + always-on/game-launch triggers (D6/D12) land in Phase 4.
Also fully driven from the GUI's Recording/Logs page (M10) via shared `core.reccontrol`.
entrypoint. The **game-launch trigger** is implemented via the D12 wrapper (`rigdoctor wrap
%command%`, see M6/below); the `systemd --user` service unit + always-on trigger (D6) and the
zero-config watcher (D12) are still pending. Also fully driven from the GUI's Recording/Logs
page (M10) via shared `core.reccontrol`.
- **M4 Health report** — turns scattered logs into a prioritized, plain-language findings
list with **suggested** fixes (read-only, D9). Reuses M1 for a live snapshot. Also powers
the **guided diagnostic session** (with M3): pick a game → focused capture → scan →
@@ -56,8 +58,14 @@ Status: ⬜ not started · 🟦 designing · 🟨 in progress · ✅ done
for the runtime-reversible tunables (governor / NVIDIA persistence / PCIe ASPM / swappiness /
THP — dropdown + Apply via a single pkexec prompt, `core/fixes.py`) and **one-click install**
of optional tools (GameMode / MangoHud / cpupower, now in the M9 catalog). GRUB/mitigations
stay suggestion-only. *Pending:* non-Steam launchers (Lutris/Heroic) and GPU power-profile
(PowerMizer) checks.
stay suggestion-only. *Guided diagnostic (D12 "pick a game", `core/diagnostic.py`):* a focused
capture tagged with a game → window-scoped report (capture summary + M4 findings), in the CLI
(`rigdoctor diagnose start/status/finish`) and GUI (per-game **Run Diagnostic** → recording
banner → results dialog). **Auto-capture** via the D12 wrapper (`rigdoctor wrap %command%`,
`core/wrap.py`; GUI "Auto-capture…" helper). **Hard crashes are detected** (capture left
without a clean stop) and flagged on next launch with a crash-boot kernel-log analysis
(`pending_crash`/`analyze_crash` + `health.check_previous_boot`). *Pending:* non-Steam
launchers (Lutris/Heroic), GPU power-profile (PowerMizer) checks, and the zero-config watcher.
- **M8 Alerting** — threshold/event notifications; integrates with the tray applet (M11).
- **M10 Desktop GUI** — PySide6 graphical front-end over the core engine (dashboard, log
browser, report viewer, logger controls). Optional; adds the Qt dependency. *Bootstrapped
+10 -5
View File
@@ -45,11 +45,16 @@ Ubuntu + NVIDIA first; `.deb` distribution (see `DECISIONS.md`).
diagnose start/status/finish`, and a **Run Diagnostic** button per game on the GUI Games
page → recording banner → results dialog with the capture summary + findings). Tags a
focused capture with the chosen game (own diagnostic log, window-scoped report) and
combines the capture summary with the M4 findings. *Pending:* the tray (M11) entry point,
and auto start/stop via the D12 wrapper/watcher.
- [ ] Logger trigger modes: always-on + game-launch (D12 — wrapper first:
`rigdoctor wrap %command%` + global Steam compat-tool; zero-config watcher
(Steam RunningAppID + /proc) and GameMode hook follow)
combines the capture summary with the M4 findings. **Auto start/stop** via the D12
wrapper is wired in, and a **hard-crash is detected** (capture left without a clean stop)
→ flagged on next launch with a deeper crash-boot log analysis. *Pending:* the tray (M11)
entry point and the zero-config watcher.
- [~] Logger trigger modes: always-on + game-launch (D12) — *game-launch **wrapper** done:*
`rigdoctor wrap %command%` (per-game Steam launch option / Lutris/Heroic wrapper field)
auto-brackets a focused capture around the game; GUI "Auto-capture…" helper shows the
launch-option string. *Pending:* global Steam compat-tool registration, the zero-config
watcher (Steam RunningAppID + /proc), GameMode hook, and the always-on `systemd --user`
service.
- [~] M9 interactive installer — *done:* distro/GPU detection + optional-dependency install
(`rigdoctor install`, GUI Setup tab); **user-local `install.sh` + self-extracting `.run`**
(no-root venv install, handles python3-venv prereq, CI-built). *Pending:* module-selection